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MS Developer Studio Project | 2002-05-17 | 3.1 KB | 105 lines |
- # Microsoft Developer Studio Project File - Name="gt_ctf" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
-
- # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-
- CFG=gt_ctf - Win32 Debug SoF2
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "gt_ctf.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "gt_ctf.mak" CFG="gt_ctf - Win32 Debug SoF2"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "gt_ctf - Win32 Debug SoF2" (based on "Win32 (x86) Dynamic-Link Library")
- !MESSAGE
-
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- CPP=cl.exe
- MTL=midl.exe
- RSC=rc.exe
-
- !IF "$(CFG)" == "gt_ctf - Win32 Debug SoF2"
-
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "..\..\Debug"
- # PROP Intermediate_Dir "..\..\Debug\gt_ctf"
- # PROP Ignore_Export_Lib 0
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GT_CTF_EXPORTS" /YX /FD /GZ /c
- # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "MISSIONPACK" /D "_SOF2" /YX /FD /GZ /c
- # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
- # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
- # ADD BASE RSC /l 0x409 /d "_DEBUG"
- # ADD RSC /l 0x409 /d "_DEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
- # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /base:"0x40000000" /dll /map /debug /machine:I386 /out:"..\..\Debug/gt_ctfx86.dll"
-
- !ENDIF
-
- # Begin Target
-
- # Name "gt_ctf - Win32 Debug SoF2"
- # Begin Group "Source Files"
-
- # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- # Begin Source File
-
- SOURCE=..\..\game\bg_lib.c
- # End Source File
- # Begin Source File
-
- SOURCE=.\gt_main.c
- # End Source File
- # Begin Source File
-
- SOURCE=..\gt_syscalls.c
- # End Source File
- # Begin Source File
-
- SOURCE=..\..\game\q_math.c
- # End Source File
- # Begin Source File
-
- SOURCE=..\..\game\q_shared.c
- # End Source File
- # End Group
- # Begin Group "Header Files"
-
- # PROP Default_Filter "h;hpp;hxx;hm;inl"
- # Begin Source File
-
- SOURCE=.\gt_local.h
- # End Source File
- # Begin Source File
-
- SOURCE=..\gt_public.h
- # End Source File
- # Begin Source File
-
- SOURCE=..\gt_syscalls.h
- # End Source File
- # Begin Source File
-
- SOURCE=..\sof2_gametype.def
- # End Source File
- # End Group
- # Begin Group "Resource Files"
-
- # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
- # End Group
- # End Target
- # End Project
-